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Thursday, July 20, 2017

This Week's PokemonGo Medal

On Tuesday, I managed to advance one of the new PokemonGo medals - the Berry Master. This is most definitely not to be confused with a stair master, although exercise was had while earning it. With silver under my belt, I now have to do another 900 or so feedings to get to gold.

Tips on going for this medal?

Feed ALL the Pokemons. ALL OF THEM. As many as you have berries for. As many as the game allows.

And count your fingers. These things have no manners when it comes to berries.

Babes in London: Act Three, Scene 3C (Part 2: Museum Investigation—Aftermath)




SCENE 3 – INVESTIGATING THE DISC

AFTERMATH



When the battle is over, read, or paraphrase (especially if the professor is dead), the following:

“I think I need to sit down,” says a slightly croaky voice from somewhere nearby. Doctor McKay is standing to one side, looking at the space from where the steaming remnants of the beby have disappeared. She has the book tucked against her chest and the medallion and her mobile phone clenched tightly in one fist. She walks over to a chair and sits down, before taking a deep breath and looking up at you: “Do I want to know what this is all about?” she asks.

The PCs have a chance to tell someone outside their circle what is really going on. Let them decide what to say. If they confide in her, Angelina appears to take everything in her stride, but her research takes a decidedly mythic twist as she begins to secretly probe beyond the known ancient world in an attempt to find the mythic one. PCs can note this change if they are following her on social media.
If PCs decide not to let her in on the secret, she still begins her search for the truth, but takes longer to find it. She still tells the PCs what the book says about the Setites.
If Dr. McKay has died during the encounter, PCs have to explain her death. The injuries dealt by the beby direct suspicions away from the PCs. In this case, they are able to attempt to smuggle the book out (Air – Trickery TH2; people are very distracted by Dr. McKay’s death). If Dr. McKay does not die during the encounter, PCs can still try to smuggle the book out but the test is TH6. Dr. McKay may be a little distracted by the appearance and disappearance of the beby; but she is holding the book, and her hand never leaves it.
To cut a long story short, the professor and the book reveal the following information: The Cult of Set was a group of people dedicated to serving the god Set, and to bringing about his return to the world at large. In the mythology related to the symbol, the god Set was a renegade god because of his attempt to overthrow Osiris and claim Isis as his queen; he disappeared beneath the desert sands in an attempt to hide after his defeat at the hands of Horus. It proved to be a very effective tactic; Set was never seen again, although his followers do not believe he is dead, and hope he will return one day.
As PCs make their way out of the library, read or paraphrase the following:

You have just left the area Professor McKay calls an office, and are walking down the corridor, when the world ‘shimmers’. The overhead lights dim to nothing and you find yourselves making your way through a darkness lit only by lamps set in wall sconces. You are wearing cloaks and, for some reason, have pulled the cowl as far forward as you can so that your face is hidden by shadow. In your hand, you hold a small metal disk in case you are challenged.

GO TO ACT III SCENE 3D: FINAL BATTLE.

NOTE: This adventure is not sanctioned in any way, shape or form by Fantasy Flight. It is not an official product, and I am in no way affiliated with them or they with me. There is no relationship between us. This adventure is mine, for fun, and for you, because some of you asked me to finish it.

Also, if you like this adventure and want to play it, please go buy the official rulebooks from somewhere where the original creators and publisher of the setting will be paid. I got mine from a Melbourne game store, but I’ve found PDF versions of the Player's Handbook and the Gamemaster's Handbook are now available from DriveThruFiction. If you enjoy their world, this is the best way to thank them.




Wednesday, July 19, 2017

Babes in London: Act Three, Scene 3C (Part 1: Museum Investigation)


SCENE 3 – INVESTIGATING THE DISC

SCENE 3C – MUSEUM INVESTIGATION

Note: If PCs have already encountered the beby and gained information on the cult of Set, GMs may need to make some adjustments to the boxed text below. While no new information is gained, and the professor also has a copy of the book, the beby is still summoned to protect it. If PCs have already played Final Battle, that scene does not occur again.

It was surprisingly easy to gain an interview with Professor Angelina McKay. She was ‘between projects, you know’. Her office is warmly lit, and has butter-yellow walls, mostly concealed behind bookcases and display cabinets of curious artefacts.
“Come in!” she says, looking at you, even though it’s like she’s addressing half the museum. “You want something explained? Let me see if I can help you.”

Give the PCs time to explain what they want, then read, or paraphrase, the following when they show her the disc:

Holding the disc, the professor is surprisingly quiet. She turns it this way and that, before opening her drawer and taking out what looks like the sort of monocle jewellers use to have a closer look at gems. “Curious,” she murmurs. “I wonder where you came from.” Taking the monocle off and putting it to one side, she walks over to a series of shelves and takes down a particularly decrepit-looking tome. “This is the one,” she says, coming back to her desk. Silently, but with many glances at the disc, she turns pages until she reaches one that shows a drawing of the same symbol displayed on the disc. “Here,” she says, turning the book towards you.

At this point a successful Earth (Senses TH2) test allows PCs to notice the disc on the desk next to the book is glowing a strange reddish-orange. If successful, PCs are able to take one action before the following occurs:

Before you can do anything else, a light too bright to see through flares around the disc. It is followed by a thunderous roar shakes the book shelves and Angelina snatches up the book and takes two steps away from the desk, her face full of alarm.

Have players roll initiative, then read, or paraphrase the following:

When the light fades you find yourself staring at a creature that looks like some horrendous cross between a hippopotamus, crocodile and lion. Across the top of the creature you hear Angelina whisper: “Is that a beby?”

Any PC may make a Mental (Knowledge: Ancient Cultures or Mythology: Egypt) test (TH4) to recognize the creature as a ‘beby’, the creature that eats the hearts of those whose hearts fail when judged for entry into the Egyptian afterlife. A TH6 success reveals that the devouring god had animal counterparts in earlier mythic ages.
At this point, the beby that has been summoned to protect the disc, and prevent anyone from discovering the identity of the group behind it, attacks.

Battlescape: This room is quite large for an office, but it doubles as Angelina’s work and display space as well. It is about 30 feet long and 20 feet across and, as described before, is lined with book cases and display cases. There are also a few display cases scattered about the center of the room. PCs can draw the creature out of the room, and along several corridors, to the museum grounds if they wish, or they can fight it here. Fighting in this room is difficult because of the small size, and PCs suffer a -1 penalty. This penalty affects all actions, such as dodging, that rely on manoeuvrability for success.

NPC Reactions: The noise (and, possibly, sight) of the battle causes museum staff and patrons to hide from the beby and to call the London Metropolitan Police, one of whom calls LN7. LN7 does not arrive before the battle is over, and the beby has disappeared. Whether they are in time, or able, to note the PCs’ involvement is up to the GM.

Professor McKay: does her best to stay out of the way of the battle, and to not draw the attention of, or to distract the combatants. She does, however, film the battle with her mobile phone, and later posts a number of articles, comments, and video clips to her various social media sites. The beby notices her only if she tries to draw its attention, or if it must move through the space she is currently in during the battle, at which point it takes a quick swipe or bite at her. It will only focus on her if she is the most threatening thing facing it at the time.

Beby

Era: Mythic
Race: Supernatural Animal
APL: 4
Aspects: Fire 6 (4), Water 5 (4), Air 2, Earth 2
Initiative: 8
Health: km; <5 / 10+ / 15+ / 20+ / 25+ / 30+ / 35+
Size/Reach: 1 / 5 ft
Armor: 6
Taint: 10
Stride: 30 ft
Weapons:
—Bite: 18H
—Foreclaw (2): 8M
—Hindclaw (2): 12M (Grab ready requirement)
—Tail: 8M
Sequences: Ravager
Agg—F9/W6/A0/E2—Power + Power + L Foreclaw Strike + Power +R Foreclaw Strike
Skills: Athletics 9, Interaction 2, Melee 7, Stamina 7, Quickness 6, Senses 8, Stealth 4, Will 4
Edges: Action Junkie, Aggressive, Brutal, Daunting
Powers: Undeterred
Traits: Tainted
Tactics: The beby has only one mission: to destroy all those present when the description of the symbol on the disc was found. This includes Professor McKay, who is most grateful if PCs save her life. If successful, the PCs earn the reward Friend of Professor Angelina McKay.

NOTE: This adventure is not sanctioned in any way, shape or form by Fantasy Flight. It is not an official product, and I am in no way affiliated with them or they with me. There is no relationship between us. This adventure is mine, for fun, and for you, because some of you asked me to finish it.

Also, if you like this adventure and want to play it, please go buy the official rulebooks from somewhere where the original creators and publisher of the setting will be paid. I got mine from a Melbourne game store, but I’ve found PDF versions of the Player's Handbook and the Gamemaster's Handbook are now available from DriveThruFiction. If you enjoy their world, this is the best way to thank them.



Tuesday, July 18, 2017

Progress Report: Week 2 July, 2017


Last week saw work continue on Freeman’s Choice to the exclusion of everything else, except the usual round of family activity for school holidays, which kept me pretty busy.

Week 2 Progress


  • New words produced: 2,424
  • Outlines and Notes: 0
  • Works completed: 1 (flash fiction)
  • Works edited: 0
  • Covers created: 0
  • Works published: 0
  • Works submitted: 0
  • Competitions Entered: 0
  • Bloggery: 737
  • University Prep and Assignments: N/A

Writing News


Last week’s ‘writing’ consisted entirely the final edit for Freeman’s Choice—which I did not complete.

June-July Challenge: Babes in London


Last week saw no progress on that progress. This week will see that rectified.





















Ingress Updates


This week’s Ingress consisted of the bare minimum, which is hacking while taking exercise and nothing really strategic. I also started on Operation Recon towards the end of the week, and discovered it’s not a bad writing break, as long as you don’t let it take over.

PokemonGo Updates


This week’s PokemonGo was very bare minimum. Daily spin, daily catch, and opportunities taken on the daily walk, in between ingressing.

Other News


In addition to everything else, I came up with another idea that fits the blog and what I want to do with languages. We’ll see if I can get that off the ground.

Priorities for Week 3, July 2017


This week’s priorities are as follows:


  • Finalise the CreateSpace edition of Freeman’s Choice;
  • Finalise the delivery of Freeman’s Choice to all ebook platforms for pre-order;
  • Final edit and format for C.M. Simpson: Short Works from 2014, Volume 3 (Fantasy & Urban Fantasy);
  • Reseat Babes in London at the start of the work routine for the day;
  • Reseat writing flash fiction and poetry at the start of the work routine for the day;
  • Reseat writing a blog entry at the start of the work routine for the day;
  • Add study time into the work routine for each day.

Babes in London: Act Three, Scene 3B (Part 2: University Investigation—Aftermath)


SCENE 3 – INVESTIGATING THE DISC

AFTERMATH

When the battle is over, read or paraphrase the following:

In the silence that follows the battle, the body of the creature slowly begins to steam. With each curling wisp that rises above it, the body slowly evaporates until nothing is left. The same happens to all the blood and gore that came from it.

IF PCS ARE IN THE QUADRANGLE: When you look around, you see no-one and nothing, until your gaze reaches the fifth floor, where Professor Wyman can be seen gazing down at you from the window, her book clutched tightly in her hands.

IF PCS ARE IN THE OFFICE: In the midst of the piles of books scattered about the floor, the desk stands unscathed – and Professor Wyman crawls out from under it to stand, as well, looking slightly shaken and clutching her book and mobile phone tightly to her chest. For a long moment there is silence.

TALKING TO PROFESSOR WYMAN AFTER THE BATTLE: “That,” Professor Wyman says, when she notices you all looking at her. “That was a beby.” She pauses. “That was, I suppose, guarding the meaning of the symbol. I suppose, it only appeared because of the disc. And, I suppose you’d like to know exactly who it is that owns the disc.” She sits down and absent-mindedly gathers the shards of her coffee mug into a neat pile: “My grandmother gave me that.”

To cut a long story short, finding the professor, and the book, reveals the following information: The Cult of Set was a group of people dedicated to serving the god Set and to bringing about his return to the world at large once he had seemed to have left it. In the mythology related to the symbol, the god Set was a renegade god because of his attempt to overthrow Osiris and claim Isis as his queen; he disappeared beneath the desert sands in an attempt to hide after his defeat at the hands of Horus. It proved to be a very effective tactic; Set was never seen again, although his followers do not believe he is dead and will return one day.
As PCs make their way out of the university, read or paraphrase the following:

You have just left Kate Wyman’s office, and are walking down the corridor, when the world ‘shimmers’. The overhead lights dim to nothing and you find yourselves making your way through a darkness lit only by lamps set in wall sconces. You are wearing cloaks and, for some reason, have pulled the cowl as far forward as you can so that your face is hidden by shadow. In your hand, you hold a small metal disk in case you are challenged.

GO TO ACT III SCENE 3D: FINAL BATTLE.

NOTE: This adventure is not sanctioned in any way, shape or form by Fantasy Flight. It is not an official product, and I am in no way affiliated with them or they with me. There is no relationship between us. This adventure is mine, for fun, and for you, because some of you asked me to finish it.

Also, if you like this adventure and want to play it, please go buy the official rulebooks from somewhere where the original creators and publisher of the setting will be paid. I got mine from a Melbourne game store, but I’ve found PDF versions of the Player's Handbook and the Gamemaster's Handbook are now available from DriveThruFiction. If you enjoy their world, this is the best way to thank them.