Adventure Edition - Babes in London: Little Girls Lost Act Two Scene 4A
You can find the introduction to the Babes in London adventure sequence HERE, the background to Act One HERE, the Overview for Act One HERE., Act One Scenes 1-2 HERE and Act One Scene 3 HERE.
Act Two Preparation and Scene 1 can be found HERE, Act Two Scene 2 can be found HERE, Act Two Scene 3A can be found HERE, Act Two Scene 3B can be found HERE, Act Two Scene 3C can be found HERE and Act Two Scene 3 Finalization can be found HERE.
To play or run this game you will need the following:
PLAYERS: Fireborn Player's Handbook;
GAME MASTERS: Fireborn Gamemaster's Handbook;
This is a piece of fan fiction. It is NOT endorsed or acknowledged by Fantasy Flight Games; it is IN NO WAY official; it DOES NOT indicate any form of relationship between myself and Fantasy Flight Games; and I DO NOT CLAIM any of the setting specific material or setting specific concepts as my own.
GMs, please note that there is one cut-scene and a final scene to this scene. You should not run this scene until you have all the parts belonging to it. Also, please note that these scenes have not been playtested, so you may need to adjust them on the fly. If you do, I would be grateful for any feedback.
Next week, I will post Act Two Scene 4B.
Act Two Preparation and Scene 1 can be found HERE, Act Two Scene 2 can be found HERE, Act Two Scene 3A can be found HERE, Act Two Scene 3B can be found HERE, Act Two Scene 3C can be found HERE and Act Two Scene 3 Finalization can be found HERE.
To play or run this game you will need the following:
PLAYERS: Fireborn Player's Handbook;
GAME MASTERS: Fireborn Gamemaster's Handbook;
This is a piece of fan fiction. It is NOT endorsed or acknowledged by Fantasy Flight Games; it is IN NO WAY official; it DOES NOT indicate any form of relationship between myself and Fantasy Flight Games; and I DO NOT CLAIM any of the setting specific material or setting specific concepts as my own.
GMs, please note that there is one cut-scene and a final scene to this scene. You should not run this scene until you have all the parts belonging to it. Also, please note that these scenes have not been playtested, so you may need to adjust them on the fly. If you do, I would be grateful for any feedback.
PLAYERS SHOULD NOT READ BEYOND THIS POINT
SCENE FOUR: INVESTIGATING LEYILA’S HOME:
SCENE 4A: INVESTIGATING LEYILA’S HOME:
When PCs reach Leyila’s home, read
or paraphrase the following:
Like Anika, Leyila’s family lived
in what looks like a small, two-story house with a tiny front lawn. You can see
two policemen standing on the steps near the front door. They’re not knocking
or trying to get in, but seem to be on guard. Two squad cars are pulled up out
the front, but there is no one inside either. The other policemen must either
be inside or around the back.
General information:
The Policemen Outside: The policemen are under strict orders
not to let anyone in without authorization. No one wants the Press snooping
around and giving out information that they’re not ready to release. One of
their colleagues is inside with Mr. and Mrs. Andrews; the other is guarding the
back door.
All the windows
(on both the upper and lower floors) have been locked, as has the entrance to
the coal cellar and the external doors. PCs facing the house can see that there
is a narrow pathway down the right-hand side of the house but entrance to the
back yard is blocked by a locked gate. A brick wall, six-feet high can be seen
on the left-hand side and observant PCs (Air: Senses, TH 4) catch a glimpse of
pink roses just visible on the other side.
PCs have a number
of options at this point:
- Approaching either Policeman: Constables Williams and Masters (at the front door) and Constable Petersen (at the back door) do not allow the PCs entry unless able to obtain authorization from the detective in charge, or unless PCs have already been granted permission to enter at Anika’s house in which case someone has already phoned ahead on their behalf.
If PCs do not have the detective in
charge’s business card or authorization to assist in investigations: the
constables do not allow PCs entry to the house. If one of the PCs masquerades
as a messenger from the school or library, the group might (on a successful
Interaction test TH 4) be granted an audience with the family inside or if they
have already gained permission to enter the girls’ houses, they are recognized
at the door and given access to the house ‘for a short time only Mr/Miss …’.
Once,
however, the policemen have been approached and have denied permission to
enter, they are particularly vigilant regarding all attempts by the PCs to gain
entry to the house (+2 TH to opposed Senses tests for anyone trying to avoid
detection). They will call for back up rather than confront intruders on their
own, knowing that there is help 4 rounds away at all times. They will also
notify the station and their colleagues at Leyila’s house of the approach and a
squad car will be sent out to pick the PCs up for questioning – which will keep
them at the station until 4pm that afternoon, if they are caught.
If the PCs have a business card and have
been granted permission to help in investigations: the constables call for
authorization, which allows PCs entry to the house and access to Leyila’s
parents.
If the PCs have a business card but have
not been granted permission, or asked, to help in investigations: the
constables call for authorization, which results in one of the PCs having to
speak to the DIC in order to explain why they are interested. If the PC can
convince the detective to either allow them to conduct their own investigation,
or aid in police investigations, they will be allowed entry to Leyila’s house.
This requires an Air (Trickery) or Air (Interaction) test with a base TH of 3.
The following modifiers apply:
TH ModifierCircumstance
+1PC was cooperative when
contacted by police and is of a private investigator , police or teaching
background.
+2PC was cooperative when
contacted by police and is of a background that is not policing, private
investigation, teaching, criminal, or homeless
+3PC was cooperative when
contacted by police and is of a criminal or homeless background
+4PC was uncooperative
(regardless of background).
If PCs have
already gained access to Anika’s house in this way, they are recognized at the
door and given access to the house ‘for a short time only Mr/Miss …’.
- Attempting to sneak into the house unobserved: PCs have to make opposed Senses tests in order to reach the house unobserved. If they succeed, they are hidden down one of the two sides of the house. Breaking windows on the ground floor will require another opposed Senses test with a +4 difficulty to the TH (since it is a quiet neighborhood and there are people inside), although they can still climb to the second floor (where they will still have to break a window to gain entry). Breaking a window to gain entry to the second floor only attracts a +3 penalty to the TH, but adds a +2 to the Climbing TH in order for the PC to avoid losing his or her grip and falling.
- Gaining entry to the house by ‘neutralizing’ the police officers on the door: Roll opposed Senses tests to approach either constable undetected, then conduct combat as normal. Alternatively PCs can try to approach the constables openly and take them by surprise. This requires an opposed Trickery test for the PCs to get close enough to attack an unsuspecting officer.
POLICE CONSTABLES WILLIAMS, MASTERS &
PETERSEN
See the ‘Cop’
entry on p. 195 of the Gamemaster’s Handbook.
Once PCs are allowed entry to
Leyila’s house, they are directed to the living room where a detective is
interviewing the parents. If they have gained unauthorized entry to Leyila’s
house they can begin their investigation in any room, but they must make
Stealth tests opposed by an Earth (Senses) test for the detective and Leyila’s
parents to avoid being noticed as they conduct their search.
AUTHORISED ENTRY:
After consulting briefly with
someone on his mobile phone, the young constable nods. Closing the handset and
turning to you, he says: “If you go through to the living room, DI Mullins will
introduce you to the girl’s parents before you start. First door on the left.”
He unlocks the door and, once you are through, closes it carefully behind you.
You
find yourselves in an entry hall: Mirror, shoe rack, coat rack, and umbrella
stand. A beautifully painted landscape hangs on one wall above a wooden
sideboard and you note the carefully arranged flowers that tower over the
notepad and pen beside the phone. There are two doorways: the one on the left
is open; the one on the right is closed. Both are made of a dark brown timber
with inlaid patterns in the wood.
NOTE: For those that ask, the top page of the notepad is blank.
(Using pencil rubbing will only reveal the telephone number for the police and
the day’s date with DI Mullins
written beside it.) The flowers are the tall, reedy kind with yellow flowers –
golden rod and cat-tail reeds, nothing fancy.
From beyond the open door to the
left, you can hear muted voices. These stop as you reach the doorway. Go to
First Floor: Lounge Room.
FIRST FLOOR
ENTRY HALL: This
is just beyond the front door. The entry hall very is similar to that in
Anika’s home: Mirror, shoe rack, coat rack, and umbrella stand. A beautifully
painted landscape hangs on one wall above a wooden sideboard and you note the
carefully arranged flowers that tower over the notepad and pen beside the
phone. There are two doorways: the one on the left is open; the one on the
right is closed. Both are made of a dark brown timber with inlaid patterns in
the wood. From the open doorway, you can hear the sound of muted voices.
NOTE: For those that ask, the top page
of the notepad is blank. (Using pencil rubbing will only reveal the telephone
number for the police and the day’s date with DI Mullins written beside it. The flowers are the tall, reedy kind
with yellow flowers – golden rod and cat-tail reeds, nothing fancy.
LOUNGEROOM: As PCs
approach the doorway and become visible to those inside:
The voices cease as you become
visible in the doorway.
IF THE PCS ARE EXPECTED: The middle-aged man in a plain grey suit
rises to meet you, hand outstretched in greeting. “Welcome, you must be the other
investigators we are expecting.” He isn’t very tall, only about five foot,
seven, but his build is wiry and muscular and his handshake is firm. He steps
back indicating the man and woman sitting on the sofa. “This is Colin Andrews,
Leyila’s father.”
The
man on the couch will be taller than the DI when standing, and has the build of
someone who was once quite fit but who is now going to seed. His grey-blue eyes
are underhung by shadows and his face is pale with fatigue. “Pleased to meet
you,” he says.
“And
this is Laura Andrews, Leyila’s mother.”
The
slender, dark-haired woman looks up at you briefly and you can see that,
although she has been crying, there are lines of stubbornness that hint at an
inner strength. She nods by way of greeting, then turns back to the photo album
open on the coffee table in front of them.
NOTE: Allow some interaction before the
PCs are guided upstairs to Leyila’s bedroom Go to Second Floor: Leyila’s Room. There is nothing of interest in
the rest of the house, although they will be allowed to look if they insist.
IF THE PCS ARE UNEXPECTED: “What the devil are you doing in here?” The
shout of angry surprise bursts out of the silver-haired, middle-aged man in a
suit. “Stay right there! You’re under arrest!” He is already reaching for his
phone, while the couple seated on the sofa behind him stare at you in shocked
surprise.
NOTE:
The DI calls for back-up and then draws his sidearm. He stands directly
between the PCs and the Andrews. Play this one by ear. DI Mullins attempts to
have the PCs arrested and taken to the station for questioning. He does not
allow them to approach or speak to the Andrews. If they attempt to do so, he
asks the pair to go through the door leading to the kitchen and join PC
Petersen in the back garden. If the PCs approach, he warns them: “Stay back or
I’ll shoot”. He only fires if they ignore the warning or look like they will
continue approaching the Andrews. The PCs have only one minute in which to
escape before Constables Williams, Masters and Petersen reach the lounge room
and entry hall. There is only five minutes before back-up arrives in the form
of two squad cars and eight constables (who have been on stand-by at the
station since the discovery of the disappearance of Anika’s parents that
morning).
DINING ROOM: The
dining room looks as if it Mrs Andrews has yet to have time to clear it. There
are breakfast dishes in two places, some marmalade, jam and butter on a central
tray and a toast rack containing four pieces of stone-cold toast. The tea pot
is also cool and two cups of tea have been standing long enough to form a milky
rime on the surface. They are about half full. It looks as though breakfast was
disturbed and no one’s had time to get back to it.
NOTE (if PCs were expected): Breakfast
was indeed disturbed by DI Mullin’s arrival. While he had made an appointment
for today, he arrived much earlier than arranged because of the disappearance
of Anika’s parents. No one has had time to get back to breakfast, although the
PCs arrival causes Mr and Mrs Andrews to remember host obligations and the
table is quickly cleared while the kettle is boiled for a fresh pot of tea. DI
Mullins leaves them to this task while he escorts the PCs upstairs.
(If PCs were unexpected): Then the
table and dishes are just the same, but no one gets up to make them a cup of
tea – and they must make Stealth tests to reach the stairs undetected.
KITCHEN: The
usual arrangement of cupboards, dishwasher, stove, microwave, oven and fridge.
There are no plants on the ledge above the sink and last night’s dishes are
still sitting in the drainer waiting to be put away. A tea-towel is neatly
draped over them.
LAUNDRY: The
laundry has one door leading off from the kitchen and another leading to the
back garden. There are no dirty clothes in the laundry basket and the linen
press is full of neatly folded sheets and towels. A washing machine, dryer and
laundry trough take up all the space along one wall, with the other wall
occupied by outdoor shoes and Wellingtons.
BACK GARDEN:
Similar
to Anika’s back garden with its flower beds and garden shed in the far left
corner. The grass is neatly mowed and the clothesline is full of clothes
belonging to the family. A child’s swing set can be seen under a tree in the
right-hand corner of the yard. The clear outline of another police constable
can be seen through the laundry window. He seems to be standing on the back
step.
SECOND FLOOR
PARENTS’ ROOM: A
neatly-made double bed is centered along the back wall, flanked by two
two-drawer dressing tables. Nothing appears to be out of place here: clothes
hang neatly in the cupboards or lie folded in the drawers. There are no signs
of trouble or wrong-doing here, just the neatly-ordered everyday facets of
ordinary modern life.
LEYILA’S ROOM: Yep,
this is a girl’s room. DI Mullins leaves you at the door. “Don’t make a mess,”
he says, “and don’t take anything.” There are dancers everywhere and dance
posters on the wall, but no jazz or ballet paraphernalia. It’s sort of a look
from the outside on the world of dance. There is a desk in one corner of the
room. This kid really takes her homework seriously with all her school books
lined up on end of the book shelf above the PC and all her writing books and
folders beside it. There are no locked drawers here but one large tome stands
out. This is partly because it’s lying flat on the desk and partly because it’s
cloth bound and partly because it’s about three inches thick. The title on the
cover reads: Leyila’s
Book of Songs. Picking it up, you flick idly to a random page and find
the picture of what might be an Egyptian or Arabian dancer frozen in motion.
Behind her, barely noticeable as background, are tall columns. There is the
smell of heat and dust in the air – as well as some sort of sweet, musky
perfume and Leyila’s bedroom has faded from view.
NOTE: Go to Scene 4B: Kehebite Dancer.
GUEST/WORK ROOM: The
curtains are closed in this room, but, apart from the cupboards being empty and
the trundle bed tucked beneath the double, it is almost an exact copy of
Leyila’s parents’ room
BATHROOM: It’s
a bathroom, you know, toothbrushes and toothpaste near the hand-basin,
aftershave and shaving lotion in the cabinet, towels on the rail. Nothing
unusual here either.
TOILET: Smallest
room in the house, you probably know it well. Spare toilet paper beside the
porcelain chariot, little dolly cover thingy on the roll on the cistern and
some typical toilet poetry about footprints in the sand or something similar
although exactly what it’s meant to inspire in here is unclear.
HALLWAY: Links
the room upstairs. Lovely nature pictures on the walls – lightning storms and
rainforests. A little shelf for the upstairs phone and one door prominently
marked – PRIVATE: LEYILA’S ROOM. KNOCK
& WAIT FOR INVITE.
END OF ACT TWO SCENE 4A
Next week, I will post Act Two Scene 4B.
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