Babes in London: Act Four, Scene 2 (Part 2: The Unicorn Maid and the Lady of the Bower—Aftermath)


AFTERMATH:

If the PCs and Anika’s brood drive off the attacking forces, ask them to make an Earth (Senses) Test. For those who make a TH4, read, or paraphrase, the following:

As the last creatures flee or fall, you see something gleaming in the grass: metal, reflecting sunlight shining through the canopy.

Allow the PCs to examine the item.

It’s a small, round disc made of beaten gold, on which is scribed the now familiar symbol of a long, upright shepherd’s crook, standing beside a half oval (flat-side down) above a long narrow rectangle broken by vertical wavy lines (lying lengthwise). It seems a strange alliance, these creatures with an Egyptian god, but things were different in Mythic times.

Once the connection has been made, read, or paraphrase the following description. If the PCs do not make the test, incorporate the disc’s description in the description below, but as something they remember finding after the original fight:

The disc gleams in your hand, and the forest around you fades. When it comes back into focus, you are no longer in the company of dragons, just three children, all of whom are staring at you with the most serious of looks.

If the PCs and Anika’s brood lose, the flashback ends. Read or paraphrase the following:

Well! That’s not how you remember it. This dragon thing is more difficult than you knew. At least, maybe. Already things are tangling in your head. You were sure you’d won that battle, driven off the Fomorians, found a disc lying in the grass… a Setite disc, if you recall. As the forest is replaced by the better groomed gardens of Kew, you can feel your mind reeling with confusion. You were sure that had been a victory. With that tangle slowly unsorting itself, you find yourself facing the gaze of two young girls.
“When you’re quite ready,” Anika says, sounding much older than she looks.

What the PCs do, now, depends on what they were doing when the flashback occurred. They find that the girls are much more amenable to trusting them, now, but are still uncertain about being turned over to either the Consortium, or LN7. Complete the scene you were running when the flashback took place, and follow the options given, or find a different option, if the PCs’ actions dictate it.

When you reach a quiet point in the action, where the girls can talk to the PCs in private, or in semi-privacy, go to Scene 3.

NOTE: This adventure is not sanctioned in any way, shape or form by Fantasy Flight. It is not an official product, and I am in no way affiliated with them or they with me. There is no relationship between us. This adventure is mine, for fun, and for you, because some of you asked me to finish it.

Also, if you like this adventure and want to play it, please go buy the official rulebooks from somewhere where the original creators and publisher of the setting will be paid. I got mine from a Melbourne game store, but I’ve found PDF versions of the Player's Handbook and the Gamemaster's Handbook are now available from DriveThruFiction. If you enjoy their world, this is the best way to thank them.



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