Babes in London: Act Two, Scene Three B (Anika’s House, Part 6: Flashback—Hounds of the Law: Rendezvous)



If PCs are using the dogs:

Dusk is closing in, when the hounds begin to bay. So much for the stealthy approach! Ahead of you, just beyond an outcrop of rocks, you hear a shout of angry frustration, and a woman’s cry of dismay.

PCs have finally caught up with the runaways. Karymnos is a desperate man and slips into hiding the moment the hounds begin to bay; his plan is to make his way into the river and let its current carry him downstream and to the other side. He has given Brinna instructions to do the same, and the pair split up, confusing the dogs with a choice of two scent trails. As PCs round the outcrop, read or paraphrase the following:

Apart from a horse still tethered to a tree, a picnic blanket spread in the late afternoon sun, and the hastily discarded remains of someone’s supper, the area beyond the outcrop is empty. The dogs reach the blanket and begin circling to regain the scent; there is sudden confusion as the lead hound tries to continue the pursuit in one direction and his second lead lunges in another.

Let the PCs work out how to handle this before allowing them to close the pursuit. Because Karymnos is trying to be stealthy, he is moving slower than any PC and dog combination, but the same cannot be said for Brinna who is fleeing headlong for the water, discarding pieces of clothing, and anything else that might slow her down, as she goes.

If PCs are not using the dogs

Have them make three Air (Senses) TH3 tests against Karymnos’ Air (Stealth) TH3 (it’s hard to hide traces of the pack horse’s passage through the undergrowth). If the third test is successful read or paraphrase the following:

From behind another outcrop of rocks, you hear the sound of voices, soft laughter and the restless stamp of a horse.

Let PCs work out how to tackle this situation. Whatever they do, as soon as they show themselves, Karymnos and Brinna bolt for the river, heading in two different directions as described above. In this case, however, Karymnos won’t be trying to be stealthy unless he manages to lose whoever is following him in the undergrowth.

Era Mythic; Race Natural being; APL 2; Init 8; Aspects Fire 4, Water 3, Air 4, Earth 3; Health 3m; <3/ 3+ / 6+ /9+ / 12+ / 15+ / 18+ / 21+; Size/Reach 0 / 2; Armor 0; Karma 3; Stride 20 ft. (Moderate)
Throwing Dagger 4/L , Recurve Bow 10/M, Long Sword 10/M,Fist (2) 3/L, Kick (2) 4/M, Sequences Knife Fighting
Skills Athletics 5; Knowledge: Finances 4; Knowledge: Geography 4; Knowledge: Law 3; Medicine 3; Melee 5; Ranged 6; Senses 5; Stamina 4; Stealth 6; Travel 5; Will 5; Edges: Allies: Smugglers 5; Circumspect 3, Deft 3, Stealthy

Era Mythic; Race Natural being; APL 0; Init ; Aspects Fire 3, Water 3, Air 3, Earth 4; Health 4m; <3 / 6+ / 9+ / 12+ / 15+ / 18+ / 21+ / 24+; Size/Reach 0 / 2; Armor 0; Karma 15; Stride 20 ft. (Moderate)
Fist (2) 3/L, Kick (2) 4/M, Sequences
Skills Athletics 4, Knowledge: Farming 4, Knowledge: Finances: 2, Knowledge: Mythic Culture (Atlantis) 2, Stamina 4; Edges Allies: Freehold, Durable, Network: Freehold.

NOTE: This adventure is not sanctioned in any way, shape or form by Fantasy Flight. It is not an official product, and I am in no way affiliated with them or they with me. There is no relationship between us. This adventure is mine, for fun, and for you, because some of you asked me to finish it.

Also, if you like this adventure and want to play it, please go buy the official rulebooks from somewhere where the original creators and publisher of the setting will be paid. I got mine from a Melbourne game store, but I’ve found PDF versions of the Player's Handbook and the Gamemaster's Handbook are now available from DriveThruFiction. If you enjoy their world, this is the best way to thank them.


Popular posts from this blog

Progress Report: Week 1 October, 2017