Babes in London: Act Two, Scene Three C (Anika’s House, Part 10: Flashback—Friends of Kredak: Ending the Battle)


SCENE THREE C: Friends of Kredak

Ending the Battle and Aftermath:

If Things Go Badly: PCs are rescued by two other members of Kredak’s brood. Read, or paraphrase, the following: With your brood badly wounded, and the strange dragon looking more injured than ever, you think this is going to be the end. So much for good intentions, you’re thinking, when another roar breaks through the noise of the storm. “GET BACK!” you hear, but the voice is inside your head, and you find yourself backing up before you have time to think. Fire bursts over the giant boar-men, singing your skin as lightning rips through the flying sand. The stinging grains feel heavy against your flesh, coagulating as rain begins to fall. Two other forms plunge into the midst of the battle, landing on the boar men, great jaws snapping closed as teeth and claws tear your opponents apart.

Go to ‘Aftermath’.

If Things Go Well: read, or paraphrase, the following: “Thank you,” the dragon says, sinking to the rooftop, as though oblivious to the sand tearing at his hide. You open your mouth to say something just as two massive forms plunge out of the storm. “Friends!” the dragon bellows struggling to stand. “They’re friends!” The forms sheer off and lightning snaps through the storm. A sheet of flame causes sand to turn liquid and spatter onto a rooftop nearby. The dragon slowly collapses again: “My brood…” he whispers as the two forms settle at the other end of the roof. “Friends.”

Go to ‘Aftermath’.

Aftermath: Allow the players to decide what to do next but, before they can actually react read, or paraphrase, the following: The scene fades. You know how it ends. Kredak, the dragon you saved from the creatures known as the Red Boars, swore friendship to you and your brood. It seemed your goals weren’t that far apart. His broodmates were friendly, but noncommittal—allies, you think, but not friends. You are staring once more at the disk and the strange symbol marked on its surface, realizing that each of the boar men had a similar mark branded into its left shoulder. What was it Kredak had said: The Red Boars, the Red Boars of … who?
If PCs have searched the house and Anika’s room, and garnered all the clues they can, go to the section titled: ‘Finalizing Scene Three’.

NOTE: This adventure is not sanctioned in any way, shape or form by Fantasy Flight. It is not an official product, and I am in no way affiliated with them or they with me. There is no relationship between us. This adventure is mine, for fun, and for you, because some of you asked me to finish it.

Also, if you like this adventure and want to play it, please go buy the official rulebooks from somewhere where the original creators and publisher of the setting will be paid. I got mine from a Melbourne game store, but I’ve found PDF versions of the Player's Handbook and the Gamemaster's Handbook are now available from DriveThruFiction. If you enjoy their world, this is the best way to thank them.



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