Babes in London: Act Three, Scene 2B (Part 1: Follow-Up Gehenna Consortium—Main Conversation)
SCENE 2B: FOLLOW-UP (GEHENNA CONSORTIUM)
About an hour
after your call, the limo arrives. It takes you, in dark-windowed silence, to a
house on a quiet surburban street where a roll-up garage door closes behind it
and you exit into a flood-lit parking bay. Alice McIntyre and her usual escort
of expensively-suited goons are waiting to greet you. “So,” she says, as you
follow her into a white corridor, and then an equally white reception area,
“What is it you have to report?”
We think Anika’s parents have been kidnapped:
Could you
explain?
She has the PCs
explain as best they can, also drawing out as much information about their investigation
as she can. What Alice WON’T tell the PCs is that, unlike LN7, the Gehenna
Corporation sees a use for the cultists, and will do its best to get them
on-side and in their employ. She extract as much information about the cultists
from the PCs as she can, and later sets about making contact with the cultists.
Alice impresses on the PCs how important such information is to the welfare of
the corporation, and offers a bonus for any more useful information the PCs can
dig up. She also instructs the PCs to retrieve Anika’s mum and dad ‘at all
costs’ rating the corporation’s interest in the little girl more important than
any potential new allies that might be found in the cultists. While she will
try to balance the two interests, she knows where her company’s priorities lie.
Someone tried to kidnap Leyila’s parents:
Do tell.
Once again, Alice
tries to extract as much information as possible from the PCs and, in the end,
congratulates them on their success. If they failed, she is disappointed and
instructs them to do everything possible to find Leyila’s parents also.
Showing Anika’s Book
of Law or Leyila’s Book of Songs:
If PCs show Alice
Anika’s Book of Law or Leyila’s Book of Songs, Alice becomes very
excited – even though she tries hard to mask her interest, she fails. Asking
the PCs all sorts of questions about the book, she eventually tries to keep it
if at all possible, using tactics ranging from trying to borrow it for ‘just a
few days’ (in which case, the PCs have lost it, because she has no intention of
giving it back, and has a whole corporation to hide it in), to trying to
convince them that, since it is part of the investigation they have been hired
to do the book rightfully belongs to her consortium, to buying it outright for
£1000. She will, however, allow them to walk out with the book. (This does not
mean she is ready to give it up, just that she needs the PCs too much, right
now, to kill them for it; she will organize another group to steal it from the
PCs at a later date, however.) If the PCs in any way let Alice take the Book of Law or Book of Songs, they do not receive it as a reward at the end of
this Act and do not receive any benefits related to its ownership – it’s gone,
unless the GM is willing to run a retrieval mission later for them.
Showing the disc:
Where did you
get this from? I don’t recall seeing that symbol before.
Once again Alice
exudes suppressed excitement. She does not recognize the symbol, but she is
intrigued that there is another organization out there that recognizes the
existence of dragons. She is also desperate to know who these people might be,
as they represent a new set of rivals to her company’s interests. Alice asks
the PCs if they might know who these people are; and tries to ferret out every
detail of each encounter they have had with the Setites. She also gains
authorization (in a private phone call – Excuse me, for a moment. I need to make a
call.) to offer the PCs another £500 for information that leads to more
details on the group. While the company has more than enough resources to lead
them to the identity of the group, they also believe in cross-referencing –
and, besides, if they don’t have the records, the PCs are a useful backup.
Setites are behind the kidnapping of the parents:
“I’ve not heard
of that group before? Are you sure? How did you find out?
Alice’s response
to this piece of information is exactly the same as her response to the disk;
she is desperate to gather information on this group of potential rivals (or
allies) to her company, and gains authorization to offer the PCs £500 for more
information on the group.
Revealing the PCs draconic heritage/incarnation:
Alice pauses.
For a few seconds, her body becomes very still, and she looks carefully at each
of you. “Is this true?” she asks. “Do you all have the dragon’s gift?”
Alice is most
interested in having the PCs sign onto the Consortium’s payroll, but she keeps
it well-hidden. While the Consortium would benefit from having dragon scions in
its employ, Alice knows many scions would not agree with the way the Consortium
runs things. She asks the PCs to complete the task and then come back to her,
as there might be ‘other work’ for them. What she is doing, in fact, is giving
herself time to consult with Consortium higher-ups while providing the company
with a testing ground for the PCs abilities and loyalty.
Someone tried to kidnap the artist David Markovin:
“Now why would
anyone want to do that?”
This news is
possibly the least interesting to Alice and the Consortium, but it is still
interesting. While they are aware of the supernatural inspiration behind
David’s unicorn paintings, they are unaware of its source. The Consortium would
like to find the source to see if they could somehow tap into it and use it to
their advantage. Alice wants to know what other groups might be interested in
David as she is always curious about rivals to her company’s interests.
Setites are behind the kidnap attempt on the artist
David Markovin:
“Setites? What
are they?”
Once again,
Alice’s interest is heightened by the fact that she has never heard of this
group, and by the fact that it represents a potential rival or ally to the
Consortium. She gains authorization to offer the PCs £500 for more information
on the Setites, if she has not already done so.
Revealing what happened when PCs investigated the disc
at the library, museum or university:
This news evokes
the same reaction from Alice as revealing the disk and/or the existence that
Setites are the group behind the attacks on the Andrews’ family and/or artist
David Markovin. She wants to know more and her company is willing to authorize
further payments to the PCs to obtain it. (£50 for all information, with the
possibility of greater bonuses depending on the value of the information to the
Consortium.) She is also fascinated to know that the reference book exists and
makes arrangements for the Consortium to ‘obtain’ a copy without telling PCs.
NOTE: This adventure is not sanctioned in any way, shape or form by Fantasy Flight. It is not an official product, and I am in no way affiliated with them or they with me. There is no relationship between us. This adventure is mine, for fun, and for you, because some of you asked me to finish it.
NOTE: This adventure is not sanctioned in any way, shape or form by Fantasy Flight. It is not an official product, and I am in no way affiliated with them or they with me. There is no relationship between us. This adventure is mine, for fun, and for you, because some of you asked me to finish it.
Also, if you like this adventure and want
to play it, please go buy the official rulebooks from somewhere where the
original creators and publisher of the setting will be paid. I got mine from a
Melbourne game store, but I’ve found PDF versions of the Player's Handbook and the Gamemaster's Handbook are now available from
DriveThruFiction. If you enjoy their world, this is the best way to thank them.
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