Babes in London: Act Three, Scene 3-3A (Part 1: Introduction & Library Investigation)
SCENE 3 – INVESTIGATING THE
DISC
How the PCs decide
to investigate the disc will dictate which of the following sub-scenes they
encounter. If they decide to visit a library of any type, including one at a
university or museum, without consulting with an expert, go to Scene 3A – Follow-up (Library
Investigation). If they decide to seek a university-based expert, go to Scene 3B – Follow-up (University
Investigation). If they decide to seek a museum-based expert, go to Scene 3C – Follow-up (Museum
Investigation). Their choice of investigation decides the contact, or
contacts, they make during this phase of their investigations.
SCENE 3A – LIBRARY INVESTIGATION
Note: If PCs have already
encountered the beby and gained information on the cult of Set, GMs may need to
make some adjustments to the boxed text below. While no new information is
gained, and the professor also has a copy of the book, the beby is still
summoned to protect it. If PCs have already played Final Battle, that scene
does not occur again.
Your path has
led you to the National Library in London, and then your enquiries led to you
this man – Sir Thomas Jamieson, an expert in Egyptian mythology and artefacts.
He appears around 50 years of age, and is of a slender, wiry build. His bright
blue eyes show a lively curiosity and intelligence, and there is strength in
his grip as he shakes your hand in greeting:
“Glad to meet
you,” he says, “The front desk said you had something rather interesting to
show me.” The front desk has said nothing of the kind to you, greeting you with
poker-faced formality.
“My office is
this way,” Sir Jamieson says, turning to lead you through a door marked ‘Staff
Only’.
Sir Thomas takes
the PCs to his office, where he asks to
see the disc If the PCs show him, he is so excited that his fingers tremble
slightly. The PCs need to let him handle it so he can make a more thorough
examination. When they agree to do so, read, or paraphrase, the following:
Sir Thomas
handles the piece carefully, turning it over twice before fitting a magnifying
monocle to his eye to inspect the inscription. “Ah, yes,” he says. “Egyptian,
by the looks. Now I seem to remember….” He breaks off, taking the monocle out
of his eye, looking thoughtful, as he rises from his seat. “If you follow me, I
think we can find it somewhere in Stack Four.”
He leads you from his office, and down a set of stairs. “Now, we
don’t usually allow this,” he says, “but as I don’t quite know the reference
and guess you would be reluctant to let the disc out of your sight… and seeing
as Stack Four is under my jurisdiction anyway…”
After descending another two flights of stairs, Sir Thomas stops at
a non-descript reddish-brown door. “Here we are,” he says. “Now, follow me
quietly, if you please. No talking.”
He opens the door to reveal rows and rows of book shelves. He
navigates these as though he has sought out this book thousands of times
before, finally stopping in front of one particular shelf. He hands you back
the disc, and runs his fingers lightly along the spines of the books. Finally,
he selects one titled “Ye Symbolls of the Anciente Worlde”.
“This should be the one,” he murmurs, flicking pages. “Ah, yes,” he
says, opening it to a page where a diagram of the symbol on the disc has been
drawn. “ We’ll take a closer look at it back in my office, shall we?”
Before you can reply, the disc in your hand grows warm, emitting a
reddish glow. For an instant, there is a searing pain against your flesh, followed
by a light too bright to see through, and then a thunderous roar shakes the
book shelves and Sir Thomas takes an involuntary step back towards you.
“Oh dear,” he says.
Give the PCs time
to react and roll initiative, then read, or paraphrase the following:
Oh dear, indeed.
The creature before you seems to be some horrendous cross between a
hippopotamus, crocodile and lion. Behind you, you hear Sir Thomas whisper: “Oh
my, a beby…”
Any PC may attempt
a Mental (Knowledge: Ancient Cultures or Mythology: Egypt) test (TH4) to recognize
the creature as a ‘beby’, the creature that eats the hearts of those whose
hearts fail when judged for entry into the Egyptian afterlife. A TH6 success
reveals that the devouring god had animal counterparts in earlier mythic ages.
At
this point, the beby that has been summoned to protect the disc, and kill
anyone trying to discover the identity of the group behind it, attacks.
Battle Space: It is
possible to battle the beby in this space, but difficult. The library stacks
are ten feet tall, and spaced three feet (one metre) apart, but there is an
open area some twenty by thirty feet (or approximately four by six metres) wide
in the centre. Desks and tables are scattered throughout this space providing
places for study. PCs who are able to, may choose to manifest draconic traits
in order to battle it, however, size is an issue when fighting among the
stacks. If PCs manifest their draconic body they gain a -2 penalty when
fighting in the stacks, PCs in human form gain a -1 penalty. This penalty
affects all actions, such as dodging, that rely on manoeuvrability for success.
NPC reactions: During the
battle, librarians and patrons scatter out of the path of combatants and make
for the exits, although someone calls the police and both LN7 and the
Consortium learn of the encounter. While the Consortium stays away, relying on
an informant for the outcome, LN7 hurries to the scene in order to protect the
humans. However, they arrive after the battle is over and the creature has
disappeared. Sir Thomas Jamieson: is
one of the beby’s main targets, but the creature does not attack him unless it
crosses where he is standing during the battle (in which case it takes a quick
swipe or bite at him as it passes), or unless there is no other opponent that
is more dangerous. The professor stays for the fight, but tries to keep at
least one PC between him and the beby, at all times, and films the encounter on
his mobile phone. He later uploads the video, along with comments and pictures
to social media.
Beby
Era: Mythic
Race: Supernatural Animal
APL: 4
Aspects: Fire 6 (4), Water
5 (4), Air 2, Earth 2
Initiative: 8
Health: km; <5 / 10+ /
15+ / 20+ / 25+ / 30+ / 35+
Size/Reach: 1 / 5 ft
Armor: 6
Taint: 10
Stride: 30 ft
Weapons:
—Bite: 18H
—Foreclaw (2): 8M
—Hindclaw (2): 12M
(Grab ready requirement)
—Tail: 8M
Sequences: Ravager
Agg—F9/W6/A0/E2—Power
+ Power + L Foreclaw Strike + Power +R Foreclaw Strike
Skills: Athletics 9,
Interaction 2, Melee 7, Stamina 7, Quickness 6, Senses 8, Stealth 4, Will 4
Edges: Action Junkie,
Aggressive, Brutal, Daunting
Powers: Undeterred
Traits: Tainted
Tactics: The beby has only
one mission: to destroy all those present when the description of the symbol on
the disc was found. This includes Sir Thomas, who will be most grateful if PCs
save his life. If successful, the PCs will earn the reward Friend of Sir Thomas Jamieson.
NOTE: This adventure is not sanctioned in any way, shape or form by Fantasy Flight. It is not an official product, and I am in no way affiliated with them or they with me. There is no relationship between us. This adventure is mine, for fun, and for you, because some of you asked me to finish it.
NOTE: This adventure is not sanctioned in any way, shape or form by Fantasy Flight. It is not an official product, and I am in no way affiliated with them or they with me. There is no relationship between us. This adventure is mine, for fun, and for you, because some of you asked me to finish it.
Also, if you like this adventure and want
to play it, please go buy the official rulebooks from somewhere where the
original creators and publisher of the setting will be paid. I got mine from a
Melbourne game store, but I’ve found PDF versions of the Player's Handbook and the Gamemaster's Handbook are now available from
DriveThruFiction. If you enjoy their world, this is the best way to thank them.
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